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Different Types of Basic Resources
There are 10 different types of Basic Resources: Urban Areas, Forest, Jungle, Mountains, Desert, Cleared Land, Lakes, Rivers, Grassland, Tundra.
Urban Areas are a little bit different from other Basic Resources in that they are created immediately and cannot be used for anything. They are created when your population grows at a rate of 1km2 per 4000 population (so a nation with 5,000,000 population will have 1,250km2 of Urban Areas. Urban Areas consume one Power per 5km2 (so a nation with a population of 5,000,000 will consume 250 Power per half hour). One downside of Urban Areas is that they cannot be destroyed so even if your population drops, you still cannot destroy the empty Urban Areas.
Sawmill (Forest): 4 Money, 7 Power for 4 Building Materials (per half hour). Uses 10km2 of Forest.
Lumberjack: Converts 10km2 of Forest into 10km2 of Cleared Land.
Lakes are found anywhere. They are good for energy production as you can build Hydro Dams on them. They CANNOT be converted into cleared land. (mainly due to being a very good basic resource)
Rivers can be found anywhere as well. They are good for energy production, as you can build Hydro Plants on them. Rivers also cannot be converted into cleared land.
Grasslands are found in ______(replace with appropriate). They cannot be used for any factories but can be turned into cleared land using a Lawn Mower
Tundra are found mainly in Tind. They cannot be used for any factories but can be turned into cleared land using fertilizer.
WILL FINISH LATER
How to Obtain Basic Resources
Basic Resources can be gained in many different ways: Expanding Borders, Missions, Wars.
Expand Borders is probably the easiest way to gain Basic Resources. All you need to do is go to the Item Shop, find the thing on the right, buy them and use them. The Basic Resources gained will vary depending on which continent (Westberg, Tind, etc) you are on.
Land Expropriation is basically a cheaper Expand Borders, but your people will become unhappy when you use it.
Colonists work on the same premise as Expand Borders except they're a hell of a lot more expensive. (generally, you should only buy them when they're on sale) However, unlike Expand Borders, you can use them on continents which your nation is not primarily situated on (e.g. a nation on San Sebastian might use a Colonist and form a colony on Amarino to get tropical resources).
Some missions will grant you Basic Resources as a reward for completing them (e.g. Homeland Offense grants you Forests upon completion).
The following missions grant you land when you complete them:
- Homeland Offense (Forest) (to the right)
When you have reached at least 2 battles in any war, you have the option of demanding the Annexation of the enemy nation(s). This takes land from their nation and gives it to you (along with some other flora and fauna).
Basic Resources Box
The Basic Resources Box can be found in the centre column on your home page. This tells you how many of each Basic Resource you have (for everything but Rivers in km2, for Rivers in km). The black script tells you how many of that resource you have available and the grey script tells you how much of that resource you have overall.
What to do with Basic Resources
With the exception of Urban Areas, Grassland and Tundra, the other three can be used to Build Factories, and the majority of factories are built on cleared land, and the rest can produce building materials (though isn't the most efficient), but the rivers and lakes can give you cheap, cheap energy.
Urban areas are for your people, and cannot be made nor destroyed. They are passively made from cleared land, and once you run out of cleared land, you cannot grow. (this is all also stated above)