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All buildings craft battle juice, and require the same amount of resources to do so, so the type of battle juice will be stated by the building, and the crafting below. |
All buildings craft battle juice, and require the same amount of resources to do so, so the type of battle juice will be stated by the building, and the crafting below. |
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− | + | === Crafting Battle Juice: === |
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'''Common: +25% (stat)''' |
'''Common: +25% (stat)''' |
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Revision as of 15:14, 19 May 2019
WILL FINNISH LATER
Crafting
Crafting is a good way to get specific equipment that you will need for your units. It is relatively expensive and, but is highly convenient. There are buildings required in order to craft, and it allows you to craft 8 unique equipment. However there is a cap on the number of these buildings you can have: 1. So you will need to choose wisely the one you need. Furthermore, one building one crafts to slots, like Health Armour solutions can only craft Body Armour and Battle Juices. All can craft battle juice, so it is the type of equipment you want is key
Crafting Buildings
All buildings craft battle juice, and require the same amount of resources to do so, so the type of battle juice will be stated by the building, and the crafting below.
Crafting Battle Juice:
Common: +25% (stat)
160 Money
40 Building Materials
Uncommon: +50% (stat)
600 Money
160 Building Materials
Rare: +100% (stat)
4,050 Money
1,080 Building Materials
'Epic: +150% (stat)
38,400 Money
10,240 Building Materials
Health Armor Solutions:
Battle Juice:Armor
Body Armor:
Kevlar Vest (Uncommon): +1 armor, +1 random stats
1,200 Money
600 Building Materials
40 Silk
Body Camo (Rare): +3 armor, +1 random stats
8,100 Money
4,050 Building Materials
270 Silk
GEARHOUND Exoskeleton (Epic): +4 armor +3 random stats
76,800 Money
38,400 Building Materials
1,000 Metal
100 Uranium
General Stratton-Senior's Helmet (Legendary): +10 armor +10 random stats
937,500 Money
468,750 Building Materials
1,500 Silk
500 Stonesilver
Dronningberg Vaabenfabrik:
Battle Juice: Firepower
Equipment Slot: Ammunition
Homing Missiles (Rare): +3 Firepower, +1 random stats:
- 8,100 Money
- 4,050 Building Materials
- 270 Saltpeter
Remote Controlled Damage Device (Epic):+3 firepower, +2 random stats, +20% strength on offense
- 76,800 Money
- 38,400 Building Materials
- 2,560 Saltpeter
The Acquirer™ (Legendary):+8 firepower, +40% strength against Infantry, armor, and air
- 937,500 Money
- 468,750 Building Materials
- 31,250 Saltpeter
Bellard Military School:
Bellard Military School specialises in Crew and Firepower Battle Juice. Its required resource is cotton.
Battle Juice: Firepower
Rookies (Uncommon): +1 Firepower, +1 Random Stat
- 1,200 Money
- 600 Building Materials
- 40 Cotton
Battle-Hardened Veterans (Rare): +3 Firepower, +1 Random Stat
- 8,100 Money
- 4,050 Building Materials
- 270 Cotton
Best-In-Class of '17 (Epic): +4 Firepower, +3 Random Stats
- 76,800 Money
- 38,400 Building Materials
- 2,560 Cotton
Uriel's Chosen (Legendary): +10 Firepower, +10 Random Stats
- 937,500 Money
- 468,750 Building Materials
- 31,250 Cotton
Bellowes Guns Inc.
Battle Juice: Firepower (tbc)
Equipment Slot: Infantry Weapon
M2 Browning (rare): +40% strength when defending home territory(is it this building?)
- 8,100 Money
- 4,050 Building Materials
- 270 Metal
- 270 Bauxite
WhZ Injector (Epic):
- 76,800 Money
- 38,400 Building Materials
- 2,560 Metal
- 2,560 Bauxite
- 1 WhZ (despite it being unable to be used in the game)
- 0 Sulfur (it is on the recipe, despite being a redundant fact)
Steamroll Engines:
Battle Juice: Maneuver
Equipment Slot: Engines
Roundabout Engines: +2 Maneuver, +2 Random stats
- 8,100 Money
- 4,050 Building Materials
- 270 Petroleum
Core Lightning: +7 Maneuver
- 76,800 Money
- 38,400 Building Materials
- 2,560 Petroleum
Tind Army Knives:
Battle Juice: Maneuver
Equipment Slot: Infantry Accessory
Bandvagn 206 (Rare): +2 Maneuver, +2 Random Stats
- 8,100 Money
- 4,050 Building Materials
- 270 Lead
Yeti Pro V800 (Epic): +7 Maneuver
- 76,800 Money
- 38,400 Building Materials
- 2,560 Lead