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WILL FINNISH LATER

Crafting

Crafting is a good way to get specific equipment that you will need for your units. It is relatively expensive and, but is highly convenient. There are buildings required in order to craft, and it allows you to craft 8 unique equipment. However there is a cap on the number of these buildings you can have: 1. So you will need to choose wisely the one you need. Furthermore, one building one crafts to slots, like Health Armour solutions can only craft Body Armour and Battle Juices. All can craft battle juice, so it is the type of equipment you want is key

Crafting Buildings

All buildings craft battle juice, and require the same amount of resources to do so, so the type of battle juice will be stated by the building, and the crafting below.

Crafting Battle Juice:

Common: +25% (stat)

  • 160 Money
  • 40 Building Materials

Uncommon: +50% (stat)

  • 600 Money
  • 160 Building Materials

Rare: +100% (stat)

  • 4,050 Money
  • 1,080 Building Materials

Epic: +150% (stat)

  • 38,400 Money
  • 10,240 Building Materials

Health Armor Solutions:

Battle Juice:Armor

Body Armor:

Kevlar Vest (Uncommon): +1 armor, +1 random stats

  • 1,200 Money
  • 600 Building Materials
  • 40 Silk

Body Camo (Rare): +3 armor, +1 random stats

  • 8,100 Money
  • 4,050 Building Materials
  • 270 Silk

GEARHOUND Exoskeleton (Epic): +4 armor +3 random stats

  • 76,800 Money
  • 38,400 Building Materials
  • 1,000 Metal
  • 100 Uranium

General Stratton-Senior's Helmet (Legendary): +10 armor +10 random stats

  • 937,500 Money
  • 468,750 Building Materials
  • 1,500 Silk
  • 500 Stonesilver

Dronningberg Vaabenfabrik:

Battle Juice: Firepower

Equipment Slot: Ammunition

Homing Missiles (Rare): +3 Firepower, +1 random stats:

  • 8,100 Money
  • 4,050 Building Materials
  • 270 Saltpeter

Remote Controlled Damage Device (Epic):+3 firepower, +2 random stats, +20% strength on offense

  • 76,800 Money
  • 38,400 Building Materials
  • 2,560 Saltpeter

The Acquirer™ (Legendary):+8 firepower, +40% strength against Infantry, armor, and air

  • 937,500 Money
  • 468,750 Building Materials
  •  31,250 Saltpeter

Bellard Military School:

Bellard Military School specialises in Crew and Firepower Battle Juice. Its required resource is cotton.

Battle Juice: Firepower

Rookies (Uncommon): +1 Firepower, +1 Random Stat

  • 1,200 Money
  • 600 Building Materials
  • 40 Cotton

Battle-Hardened Veterans (Rare): +3 Firepower, +1 Random Stat

  • 8,100 Money
  • 4,050 Building Materials
  • 270 Cotton

Best-In-Class of '17 (Epic): +4 Firepower, +3 Random Stats

  • 76,800 Money
  • 38,400 Building Materials
  • 2,560 Cotton

Uriel's Chosen (Legendary): +10 Firepower, +10 Random Stats

  • 937,500 Money
  • 468,750 Building Materials
  • 31,250 Cotton

Bellowes Guns Inc.

Battle Juice: Firepower (tbc)

Equipment Slot: Infantry Weapon

M2 Browning (rare): +40% strength when defending home territory(is it this building?)

  • 8,100 Money
  • 4,050 Building Materials
  • 270 Metal
  • 270 Bauxite

WhZ Injector (Epic):

  • 76,800 Money
  • 38,400 Building Materials
  • 2,560 Metal
  • 2,560 Bauxite
  • 1 WhZ (despite it being unable to be used in the game)
  • 0 Sulfur (it is on the recipe, despite being a redundant fact)

Steamroll Engines:

Battle Juice: Maneuver

Equipment Slot: Engines

Roundabout Engines: +2 Maneuver, +2 Random stats

  • 8,100 Money
  • 4,050 Building Materials
  • 270 Petroleum

Core Lightning: +7 Maneuver

  • 76,800 Money
  • 38,400 Building Materials
  • 2,560 Petroleum

Tind Army Knives:

Battle Juice: Maneuver

Equipment Slot: Infantry Accessory

Bandvagn 206 (Rare): +2 Maneuver, +2 Random Stats

  • 8,100 Money
  • 4,050 Building Materials
  • 270 Lead

Yeti Pro V800 (Epic): +7 Maneuver

  • 76,800 Money
  • 38,400 Building Materials
  • 2,560 Lead
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