NationsGame Wikia
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The following list is a list of all events that can occur in your nation
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'''The following list is a list of all events that can occur in your nation'''
   
 
''I know it's not done, I'm adding them as I/other players get them''
 
''I know it's not done, I'm adding them as I/other players get them''
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''Please note the resources gained/lost will be different to what happens to you as some are adjusted depending on population.''
 
''Please note the resources gained/lost will be different to what happens to you as some are adjusted depending on population.''
   
[[Category:Lists]]{| class="article-table"
+
{| class="article-table"
 
!Name
 
!Name
 
!Rarity
 
!Rarity
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!Forced Choice*
 
!Forced Choice*
 
|-
 
|-
|A Harmless Proposal
+
|[[A Harmless Proposal]]
 
|Common
 
|Common
 
|A) Your government was not able to renew the contract, this results in you outsourcing many of your server stations
 
|A) Your government was not able to renew the contract, this results in you outsourcing many of your server stations
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|3 days to choose, otherwise option C is chosen
 
|3 days to choose, otherwise option C is chosen
 
|-
 
|-
|Pirates at our Shores!
+
|[[Pirates at our Shores!]]
 
|Common
 
|Common
 
|A) Bribe the pirates for them to go away
 
|A) Bribe the pirates for them to go away
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|3 days to choose, otherwise option B is chosen
 
|3 days to choose, otherwise option B is chosen
 
|-
 
|-
|Rampant Crime
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|[[Rampant Crime]]
 
|Common
 
|Common
 
|A) More Police
 
|A) More Police
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|Expires in 3 days, random choice
 
|Expires in 3 days, random choice
 
|-
 
|-
|Union Strike! (Building Materials Sector)
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|[[Union Strike! (Building Materials Sector)]]
 
|Common
 
|Common
 
|A) Send military troops to quell the rebellion
 
|A) Send military troops to quell the rebellion
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|3 days to choose, otherwise option C is chosen
 
|3 days to choose, otherwise option C is chosen
 
|-
 
|-
|Union Strike! (Power Sector)
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|[[Union Strike! (Power Sector)]]
 
|Common
 
|Common
 
|A) Send military troops to quell the rebellion
 
|A) Send military troops to quell the rebellion
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B) Listen to the Unions and force corporations to increase wages
 
B) Listen to the Unions and force corporations to increase wages
 
* +100% money usage for Power constructions (72 hours)
 
* +100% money usage for Power constructions (72 hours)
* +4 happiness (24 hours)
+
* +2 happiness (24 hours)
   
   
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|3 days to choose, otherwise option C is chosen
 
|3 days to choose, otherwise option C is chosen
 
|-
 
|-
|Traffic Jam!
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|[[Traffic Jam!]]
 
|Uncommon
 
|Uncommon
 
|A) Improve the infrastructure! All hail road expansion
 
|A) Improve the infrastructure! All hail road expansion
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|2 days to choose, otherwise option D is chosen
 
|2 days to choose, otherwise option D is chosen
 
|-
 
|-
|Industrial Waste
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|[[Industrial Waste]]
 
|Uncommon
 
|Uncommon
 
|A) Place regulations on which harmful chemicals they produce, but reduces productivity
 
|A) Place regulations on which harmful chemicals they produce, but reduces productivity
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|Expires in 3 days, random choice
 
|Expires in 3 days, random choice
 
|-
 
|-
|The Great Rainfall
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|[[The Great Rainfall]]
 
|Uncommon
 
|Uncommon
 
|A) Keep in stock for later shortages.
 
|A) Keep in stock for later shortages.
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|No forced option
 
|No forced option
 
|-
 
|-
|Blackout
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|[[Blackout]]
 
|Uncommon
 
|Uncommon
 
|A) We need to upgrade the grid, it seems.
 
|A) We need to upgrade the grid, it seems.
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|No forced option
 
|No forced option
 
|-
 
|-
|Malaria Outbreak!
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|[[Malaria Outbreak!]]
 
|Rare
 
|Rare
 
|A) Let it happen! Malaria is a well known threat in this area and people should know how to handle this on their own.
 
|A) Let it happen! Malaria is a well known threat in this area and people should know how to handle this on their own.
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|3 days to choose, otherwise option A is chosen
 
|3 days to choose, otherwise option A is chosen
 
|-
 
|-
|Sand storm!
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|[[Sand storm!]]
 
|Rare
 
|Rare
 
|A) Let it happen! Sand storms always hit the desert, and people should know how to handle this on their own.
 
|A) Let it happen! Sand storms always hit the desert, and people should know how to handle this on their own.
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|3 days to choose, otherwise option A is chosen
 
|3 days to choose, otherwise option A is chosen
 
|-
 
|-
|Union Strike! (Ammo Sector)
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|[[Union Strike! (Ammo Sector)]]
 
|Rare
 
|Rare
 
|A) Send Military To Quell Rebellion
 
|A) Send Military To Quell Rebellion
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|3 days to choose, otherwise option C is chosen
 
|3 days to choose, otherwise option C is chosen
 
|-
 
|-
|Market Crash
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|[[Market Crash]]
 
|Rare
 
|Rare
|A)Let's ride out the storm
+
|A )Let's ride out the storm
 
 
 
* -40% tax icome ( 24h)
 
* -40% tax icome ( 24h)
   
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B)Let's close the stock market
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B) Let's close the stock market
 
* -20% tax icome (24)
 
* -20% tax icome (24)
 
* Can't collect from Food constructions  (24h)
 
* Can't collect from Food constructions  (24h)
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|2 Days to choose, else a random one will be picked
 
|2 Days to choose, else a random one will be picked
 
|-
 
|-
|Snow Storm
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|[[Snow Storm]]
 
|Rare
 
|Rare
 
|
 
|
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|2 days to choose, otherwise option A is chosen
 
|2 days to choose, otherwise option A is chosen
 
|-
 
|-
  +
|[[Union Strike (Uranium Sector)]]
|Space Oddity
 
  +
|Epic
  +
|A) Send military troops to quell the rebellion.
  +
* Receive mission Riot Control
  +
* Gain 180,000 Money
  +
* Unhappy -5 happiness (24 hours)
  +
B) Listen to the unions and force the corporations to increase wages.
  +
* +100% money usage for Uranium constructions (72 hours)
  +
* +4 happiness (24 hours)
  +
C) Let the strike run its course.
  +
* Can't collect from Uranium constructions (24 hours)
  +
|2 Days to choose, otherwise option C is chosen
 
|-
  +
|[[Forest Fire]]
  +
|Epic
  +
|A) Save the town [?]
  +
*-10% of all Flora
  +
  +
*-10% of all Fauna
  +
B) Save the animals
  +
* -10km<sup>2 </sup>Urban Areas
  +
* -5 Happiness (72 Hours)
  +
C) Do nothing
  +
* -10% of all Flora
  +
* -10% of all Fauna
  +
* -10km<sup>2</sup> Urban Areas
  +
  +
*-5 Happiness (72 hours)
  +
|2 Days to choose, otherwise option C is chosen
 
|-
 
|[[Space Oddity]]
 
|Epic
 
|Epic
 
|
 
|
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|No forced option
 
|No forced option
 
|-
 
|-
|The Geiger Alert
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|[[The Geiger Alert]]
 
|Legendary
 
|Legendary
 
|A) Ingore the proably false readings.
 
|A) Ingore the proably false readings.
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* -10% Population
 
* -10% Population
   
B) Apply cold water to burned area to cool and contain the possably *[yep a typo from Stian]failing reactor.
+
B) Apply cold water to burned area to cool and contain the possably [typo] failing reactor.
   
 
30% chance:
 
30% chance:
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* -10% Population
 
* -10% Population
 
|2 days to choose, otherwise option A is chosen
 
|2 days to choose, otherwise option A is chosen
|
 
 
|-
 
|-
|The Big Hunt
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|[[The Big Hunt]]
 
|Legendary
 
|Legendary
 
|A) Aid the hunters in capturing this beast.
 
|A) Aid the hunters in capturing this beast.
 
 
 
* Lose 165,564 Money
 
* Lose 165,564 Money
   
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B) Broadcast the report to other nations, what a perfect opportunity for tourism!
 
B) Broadcast the report to other nations, what a perfect opportunity for tourism!
* Tax Increase+200% tax icome (24 hours)
+
* Tax Increase +200% tax icome (24 hours)
  +
|No forced option, will simply disappear if no option is chosen
|Nothing's forced
 
|
 
 
|-
 
|-
| colspan="5" |*a forced choice is what option is picked for you if you don't choose one yourself
+
| colspan="5" |*a forced option is what is picked for you if you do not respond in time
 
|}
 
|}
  +
[[Category:Lists]]

Latest revision as of 23:00, 31 January 2020

The following list is a list of all events that can occur in your nation

I know it's not done, I'm adding them as I/other players get them

Please note the resources gained/lost will be different to what happens to you as some are adjusted depending on population.

Name Rarity Options Forced Choice*
A Harmless Proposal Common A) Your government was not able to renew the contract, this results in you outsourcing many of your server stations


  • +200% Military Upkeep Costs per hour (72 hours)


B) Desperate to please, a tax hike is needed to fund AG Bourbon's new price point

  • +5% Tax Income (24 hours)
  • -3 happiness (24 hours)


C) Bribe AG Bourbon instead by providing them the new infrastructure to expand their company

  • Lose 15,350 Power
  • Lose 7,675 Building Materials
  • Lose 3,838 Consumer Goods
3 days to choose, otherwise option C is chosen
Pirates at our Shores! Common A) Bribe the pirates for them to go away


  • Lose 7,191 Money
  • +1 happiness (48 hours)
  • 20% chance:


Gain 1,438 Ammunition

B) Increase the town defenses and wait for the pirates to leave

  • +100% military upkeep costs per hour (48 hours)
  • 40% chance:


-1.5 happiness (48 hours) and

-20% food production output (48 hours)

3 days to choose, otherwise option B is chosen
Rampant Crime Common A) More Police


  • -20% tax income


B) These kids have and admirable amount of determination. Let's recruit them.

  • 20% chance of recruiting 1 rioter
  • -1 happiness 24hrs
Expires in 3 days, random choice
Union Strike! (Building Materials Sector) Common A) Send military troops to quell the rebellion


  • Receive Riot Control Mission
  • Gain 4,889 money
  • -5 happiness (24 hours)


B) Listen to the Unions and force corporations to increase wages

  • +100% money usage for Building Materials constructions (72 hours)
  • +4 happiness (24 hours)


C) Let the strike run its course!

  • Can't collect from Building Materials constructions (24 hours)
3 days to choose, otherwise option C is chosen
Union Strike! (Power Sector) Common A) Send military troops to quell the rebellion


  • Receive Riot Control Mission
  • Gain 4,889 money
  • -5 happiness (24 hours)


B) Listen to the Unions and force corporations to increase wages

  • +100% money usage for Power constructions (72 hours)
  • +2 happiness (24 hours)


C) Let the strike run its course!

  • Can't collect from Power constructions (24 hours)
3 days to choose, otherwise option C is chosen
Traffic Jam! Uncommon A) Improve the infrastructure! All hail road expansion


  • Lose 15,384 Money
  • Lose 2,308 Fuel
  • +4 happiness (48 hours)


B) Invest in public transport

  • Lose 7,692 Money
  • +2 Happiness (48 hours)


C) Start the ecological transport initiative

  • Lose 3,846 Money
  • Gain 1,538 Fuel


D) Let the traffic be as cramped at it is.

  • -20% tax incomes (48 hours)
  • -4 happiness (48 hours)
2 days to choose, otherwise option D is chosen
Industrial Waste Uncommon A) Place regulations on which harmful chemicals they produce, but reduces productivity


  • -25% tax income (12 hours)


B) Ignore the complaints

  • -4 happiness (12 hours)
  • -20% population growth (12 hours)
Expires in 3 days, random choice
The Great Rainfall Uncommon A) Keep in stock for later shortages.
  • +25% food production output (72 hours)

B) Give the excess food to the poor and needy.

  • +4 happiness (72 hours)
No forced option
Blackout Uncommon A) We need to upgrade the grid, it seems.
  • Lose 10,025 Money
  • Lose 5,012 Building materials
  • +10% power production output (48 hours)

B) Let's embrace the darkness! Who needs power?

  • -100% urban area power usage (48 hours)
  • -5 happiness (48 hours)
  • Research is temporarily stopped (48 hours)

C) We need to force people to use less power.

  • -30% urban area power usage (48 hours)
  • -4 happiness (48 hours)
No forced option
Malaria Outbreak! Rare A) Let it happen! Malaria is a well known threat in this area and people should know how to handle this on their own.


  • -10% tax icome (24 hours)
  • -5% Population
  • -4 happiness (24 hours)


B) Close the schools and universities.

  • -5% tax icome (24 hours)
  • -1% Population
  • +4 happiness (24 hours)


C) Declare state of emergency. Holidays for all.

  • -25% tax icome (24 hours)
  • +5 happiness (24 hours)
3 days to choose, otherwise option A is chosen
Sand storm! Rare A) Let it happen! Sand storms always hit the desert, and people should know how to handle this on their own.


  • -10% tax icome (24 hours)
  • -5% Population
  • -4 happiness (24 hours)


B) Close the schools and universities.

  • -5% tax icome (24 hours)
  • -1% Population
  • +4 happiness (24 hours)


C) Declare state of emergency. Holidays for all.

  • -25% tax icome (24 hours)
  • +5 happiness (24 hours)
3 days to choose, otherwise option A is chosen
Union Strike! (Ammo Sector) Rare A) Send Military To Quell Rebellion


  • Receive Riot Control Mission
  • Gain 24,556 money
  • -5 happiness (24 hours)


B) Listen to the Unions and force corporations to increase wages

  • +100% money usage for Ammunition constructions (72 hours)
  • +4 happiness (24 hours)


C) Let the strike run its course!

  • Can't collect from Ammunition constructions (24 hours)
3 days to choose, otherwise option C is chosen
Market Crash Rare A )Let's ride out the storm
  • -40% tax icome ( 24h)
  • Can't collect from Money constructions (24 hours)
  • Can't collect from Metal constructions (24 hours)
  • Can't collect from Ammunition constructions (24h)


B) Let's close the stock market

  • -20% tax icome (24)
  • Can't collect from Food constructions  (24h)
  • Can't collect from Power constructions (24h)
  • Can't collect from Consumer goods constructions ( 24h)
2 Days to choose, else a random one will be picked
Snow Storm Rare

A) Let it happen! Snow storms are a well known threat in this area and people should know how to handle this on their own.

  • -10% tax icome (24 hours)
  • -5% Population
  • -4 happiness (24 hours)

B) Close the schools and universities. 

  • Close the schools and universities.
  • -5% tax icome (24 hours)
  • -1% Population
  • +4 happiness (24 hours)

C) Declare state of emergency. Holidays for all.

  • -25% tax icome (24 hours)
  • +5 happiness (24 hours)
2 days to choose, otherwise option A is chosen
Union Strike (Uranium Sector) Epic A) Send military troops to quell the rebellion.
  • Receive mission Riot Control
  • Gain 180,000 Money
  • Unhappy -5 happiness (24 hours)

B) Listen to the unions and force the corporations to increase wages.

  • +100% money usage for Uranium constructions (72 hours)
  • +4 happiness (24 hours)

C) Let the strike run its course.

  • Can't collect from Uranium constructions (24 hours)
2 Days to choose, otherwise option C is chosen
Forest Fire Epic A) Save the town [?]
  • -10% of all Flora
  • -10% of all Fauna

B) Save the animals

  • -10km2 Urban Areas
  • -5 Happiness (72 Hours)

C) Do nothing

  • -10% of all Flora
  • -10% of all Fauna
  • -10km2 Urban Areas
  • -5 Happiness (72 hours)
2 Days to choose, otherwise option C is chosen
Space Oddity Epic

A) We must investigate! Quickly, send in a spacecraft and try to capture that thing!

  • Lose 25,062 Money
  • Lose 10,025 Metal
  • Lose 5,012 Fuel

90% chance:

  • Gain achievement 'Conspiracy Theorist'

10% chance:

  • -3 Population
  • -6 happiness (48 hours)

B) Our transmitters and antennas should be enough to make contact.

  • Lose 12,531 Money

50% chance:

  • Gain achievement 'Conspiracy Theorist'

C) This is useless. It's probably an old spy satellite.

  • Nothing happens
No forced option
The Geiger Alert Legendary A) Ingore the proably false readings.
  • -1 Nuclear Reactor
  • -10% Population

B) Apply cold water to burned area to cool and contain the possably [typo] failing reactor.

30% chance:

  • -1 Nuclear Reactor
  • -10% Population

C) Try to save the reactor.

  • Production Inefficiencies-50% power production output (24 hours)

5% chance:

  • -1 Nuclear Reactor
  • -10% Population
2 days to choose, otherwise option A is chosen
The Big Hunt Legendary A) Aid the hunters in capturing this beast.
  • Lose 165,564 Money


5% chance:

  • Find 1 Bigfoot
  • Gain achievement 'Cryptozoology Just Turned Legit'


B) Broadcast the report to other nations, what a perfect opportunity for tourism!

  • Tax Increase +200% tax icome (24 hours)
No forced option, will simply disappear if no option is chosen
*a forced option is what is picked for you if you do not respond in time