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This is a list of Military units, their stats, costs, and upkeep.

Recruitable Units

These units can be recruited normally.

Unit Class FP Armor Man Health Upkeep Special Traits
National Guard Infantry 2 1 1 50 1 food +50% strength when defending home territory
Medic Infantry 1 1 2 40 1 money Reduces damage against friendly Infantry units by 10% (30% max)
Infantry Infantry 3 1 2 50 1 money, 1 food None
RPG Infantry Infantry 2 1 1 50 1 money, 1 food Buff against Armor units
Sniper Infantry 3 1 2 50 2 money, 1 food Buff against Special Forces units

3x modifier to initiative roll

Mortar Infantry Infantry 3 1 2 50 2 money, 1 food Buff against Infantry units
Javelin Infantry Infantry 4 2 3 75 5 money, 3 food, 1 ammo Buff against Armor units.
GEAR sniper Infantry 4 2 3 75 5 money, 3 food, 1 ammo Buff against Special Forces units

3x modifier to initiative roll

GEAR Infantry INfantry 6 4 4 115 5 money, 3 food, 2 ammo None
M1A1 Abrams Armor 3 4 2 130 5 money, 1 ammo, 1 fuel None
Volvo Repair Truck Armor 1 2 3 85 3 money Reduces damage against friendly Armor units by 10% (30% max)
M2 Bradley Armor 2 2 2 85 5 money, 1 ammo, 1 fuel Buff against Infantry units
Tank Destroyer Armor 3 2 1 85 5 money, 1 ammo, 1 fuel Buff against Armor units.
2K22 Tunguska Armor 2 2 2 85 5 money, 1 ammo, 1 fuel Buff against Air units
Gearhound WarHead Armor 7 7 4 245 18 money, 5 ammo, 5 fuel, 1 uranium None
Gearhound Shredder Armor 4 3 2 130 11 money, 3 ammo, 3 fuel Buff against Infantry units
F-35 Lightning II Air 4 3 5 80 8 money, 2 ammo, 1 fuel None
MQ-9 Reaper Air 3 1 3 45 6 money, 2 ammo, 1 fuel Buff against Infantry and Armor units
A10 Thunderbolt Air 3 2 3 55 7 money, 2 ammo, 1 fuel Buff against Armor units
F-22 Raptor Air 4 3 5 80 15 money, 5 ammo, 2 fuel Buff against Air units
Avenger Air 4 2 5 70 14 money, 4 ammo, 1 fuel Buff against Infantry and Armor units
Engineer Special Forces 3 1 2 50 2 money, 1 food Buff against Static units
TyZ UAV Engineer Special Forces 4 2 3 75 5 money, 3 food, 1 ammo Buff against Static units
Concrete Bunker Static 2 4 2 150 3 money Can only be placed in defence divisions
Fortified Bunker Static 3 6 3 225 6 money, 1 ammo Can only be placed in defence divisions

Partly Recruitable Units

These units cannot be recruited normally, but you may obtain them through sales, events, mission rewards, or card exhaustion.

The following table is in development.

Unit Class FP Armor Man HP Upkeep Special Traits How to obtain
Rioter Infantry 1 1 1 40 None None Sale / Event
MG Infantry Infantry 3 1 2 50 1 money, 1 food 2 attacks per round Sale / Event
AK-47 Infantry Infantry 3 1 2 50 1 money, 1 food +50% strength on offense Sale
FSK Infantry 3 1 3 50 1 money, 1 food None Sale
Black Horns Infantry/SF (Uncertain) 4 1 4 20 2 money, 1 food +50% strength when fighting in Tropical climates Sale
Mobster Infantry 4 1 1 50 3 money, 1 food None Sale
Plump Tank Armor 2 3 1 85 3 money None Sale / Event
T-72 Tank Armor 3 4 2 130 5 money, 1 ammo, 1 fuel None Mission "Temperate Terrorists"/ "Dul Kaddir Convoy Interception"/ Sale
M1A1 Swift Desert Platoons Armor 3 4 1 130 5 money, 1 ammo, 1 fuel +30% strength when fighting in desert climates Sale
Secret Agent Special Forces 4 2 3 50 2 money, 1 food +30% strength against infantry units Sale
Navy SEALs Special Forces 4 2 3 50 +50% strength on offence Sale / Card Exhaustion
Desert Fox Bodyguard Special Forces 6 2 2 50 3 money, 2 food, 1 ammo +30% strength when fighting in desert climates Sale

Non-Recruitable Units

These units cannot be obtained by a nation. They are either units that are removed from the game, or can only be found as an opponent during specific missions.

The following table is in development.

Unit Name Class FIR DEF MAN HP Special Traits Upkeep Appearance
Sectoid Special Forces 8 8 9 50 None ? Mission "That's Not A Meteorite"
Sectopod Armor 10 10 11 300 None ? Mission "That's Not A Meteorite"
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